Master-level armorers always sell an enchanted diamond helmet for 11-27 emeralds. Journeyman-level armorers have a 40% chance to sell a chainmail helmet for 1 emerald. In Java Edition, novice-level armorer villagers have a 40% chance to sell an iron helmet for 4 emeralds. ↑ a b The item has between 80% and 100% of its total durability.↑ a b c d Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.↑ a b c d e f All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.Two armor stands are found in each taiga village outdoor armory, one of them equipped with an iron helmet. The dropped helmets are usually badly damaged, and have a 50% chance of being enchanted with a random enchantment. In Bedrock Edition, vindicators and pillagers spawned in raids have a 8.3525% chance (10.28% on hard) to drop iron helmets. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19. If a zombie, husk, stray or skeleton is wearing armor, there is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop a helmet upon death. Helmets can be repaired in an anvil by adding units of the armor material's repair material, with each repair material restoring 25% of the helmet's maximum durability, rounded down.
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The durability of the two helmets are added together, plus an extra 5% durability.